YSort
Set Z-order from Y position for depth illusion in top-down/isometric views.
Authors and contributors to this experimental extension: (not specified).
Set the depth (Z-order) of the instance to the value of its Y position in the scene, creating an illusion of depth. The origin point of the object is used to determine the Z-order.
This is useful for:
- isometric games (open the project online)
- top-down games (open the project online)
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YSort
Set the depth (Z-order) of the instance to the value of its Y position in the scene, creating an illusion of depth. The origin point of the object is used to determine the Z-order.
No expressions for this behavior.
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